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Dalton Costa C. Lima
Dalton Costa C. Lima
Prop/Lighting/Environment Artist/ Available to Work
Santos, Brazil

Summary

* 3D props and assets for games.
* 3D environments for games.
* 3D concept art.
* Lighting for games

Brazilian, residing in Santos (São Paulo State).

* Six years of experience working as a 3D freelance artist, creating 3D clothes and 3D furnitures for small local businesses.
* Ten months as assets/prop artist for a small studio in Finland called GRM Game Realm Madness.
* Three months as 3D environment vegetation artist for MNSTR Studio/IguanaBee.
* Four months as set dressing/lighting/prop artist for MNSTR Studio/LNW Studio (Look North World).

* Skills: Autodesk Maya (experienced), Substance Painter (experienced), Substance Designer (self-taught), Marmoset Toolbag (self-taught), Speedtree for Unreal (self-taught), Zbrush (self-taught), Marvelous Designer (self-taught), Unreal Engine (skilled), and Photoshop (skilled).
* English language proficiency: intermediate with a good command (B2).

* Seeking an opportunity to work at a game development company.

Skills

3D ModelingPBR TexturingEnvironment DesignEnvironment ModelingLighting3D Concept Art

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
TreeIt
TreeIt
SpeedTree
SpeedTree
UEFN
UEFN

Experience

  • 3D Environment/Prop/Lighting Artist at Look North World (LNW Studio)
    September 2024 - December 2024

    My responsibilities included lighting, set dressing and creating props for various LNW Studio projects.

  • 3D Artist Vegetation for Games at MNSTR Studio/Iguanabee Studio
    October 2022 - January 2023

    Worked as a freelance 3D Environment Artist (Vegetation) for two studios: Mnstr Studio (Brazil) and Iguanabee Studio (Chile). Created vegetation assets for their games.

  • 3D Environment Artist at GRM Game Realm Madness
    Santos
    November 2019 - September 2021

    Responsible for modeling and texturing 3D props and assets for the top-down indie horror/action game "Enemy Remains" for the Finnish indie studio GRM Game Realm Madness.